Wartune Class – Archer

Archers

Archers are physical attackers, and tend to have about equal physical and magical defense. They excel at single-target damage, and rely primarily on Physical Attack .

Starting stats:

  • 1 Armor
  • 5 Strength
  • 1 Intellect
  • 5 Endurance
  • 100 Charisma

Stats gained on level up:

  • +3 Strength
  • +1 Armor
  • +1 Endurance
  • +10 Charisma

Skills :

  Acumen  Acumen ( passive )

Level 1

Prerequisites: Commander Level 7

Description: Receive an extra 3 rage after each critical attack

Level 2

Prerequisites: Commander Level 26

Description: Receive an extra 5 rage after each critical attack

Focus Attack  Focused Attack ( passive )

Level 1

Prerequisites: Commander Level 14 , Level 1 Acumen

Description: Physical Attack boost of 5%

Level 2

Prerequisites: Commander Level 26, Level 2 Acumen

Description: Physical Attack boost of 10%

Level 3

Prerequisites: Commander Level 32

Description: Physical Attack boost of 15%

Bloodthirsty Strike  Bloodthirsty Strike ( Cooldown: 45 seconds Rage Consumption: 25 )

Level 1

Pre-requisites: Commander Level 22, Level 2 Focused Attack

Description: Deals 120% damage to a single front-row target and converts 50% of the damage dealt to HP regen

Level 2

Prerequisites: Commander Level 34, Level 3 Focused Attack

Description: Deals 120% damage to a single front-row target and converts 60% of the damage dealt to HP regen

QTE: HP Regen increased by 10%

Level 3

Prerequiste: Commander Lv.44

Description: Deals 120% damage to a single front-row target and converts 70% of the damage dealt to HP regen

QTE: HP Regen increased by 10%

Arrow Strike  Arrow Strike ( Cooldown: 1 second )

Level 1

Prerequisites: Commander Level 1

Description: Deals 80%+15 damage to a random single enemy; crit rate increased by 20% and increases rage by 5 points

Level 2

Prerequisites: Commander Level 14

Description: Deals 85%+35 damage to a random single enemy; crit rate increased by 20% and increases rage by 5 points

Level 3

Prerequisites: Commander Level 24

Description: Deals 90%+55 damage to a random single enemy; crit rate increased by 20% and increases rage by 5 points

Level 4

Prerequisites: Commander Level 34

Description: Deals 95%+95 damage to a random single enemy; crit rate increased by 20% and increases rage by 5 points

Level 5

Prerequisites: Commander Level 44

Description: Deals 100%+205 damage to a random single enemy; crit rate increased by 20% and increases rage by 5 points

Multi-Shot  Multi-Shot ( Cooldown: 5 seconds Rage Consumption: 10 )

Level 1

Prerequisites: Commander Level 3, Level 1 Arrow Strike

Description: Randomly completes two attacks, with each attack dealing 45%+25 physical damage; crit rate +100%

Level 2

Prerequisites: Commander Level 16, Level 2 Arrow Strike

Description: Randomly completes two attacks, with each attack dealing 47%+50 physical damage; crit rate +100%

QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 26, Level 3 Arrow Strike

Description: Randomly completes two attacks, with each attack dealing 49%+75 physical damage; crit rate +100%

QTE: Damage boost of 25%

Level 4

Prerequisites: Commander Level 36, Level 4 Arrow Strike

Description: Randomly completes two attacks, with each attack dealing 51%+100 physical damage; crit rate +100%

QTE: Damage boost of 25%

Level 5

Prerequisites: Commander Level 46, Level 5 Arrow Strike

Description: Randomly completes two attacks, with each attack dealing 55%+150 physical damage; crit rate +100%

QTE: Damage boost of 25%

Delphic Sniper  Delphic Sniper ( Cooldown: 60 seconds Rage Consumption: 80 )

Level 1

Prerequisites: Commander Level 10, Level 1 Multi-Shot

Description: Deals 280%+380 damage to a random single enemy; crit rate increased by 20%

Level 2

Prerequisites: Commander Level 30, Level 3 Multi-Shot

Description: Deals 300%+432 damage to a random single enemy; crit rate increased by 20%

QTE: Damage increase of 25%

Level 3

Prerequisites: Commander Level 46, Level 5 Multi-Shot

Description: Deals 320%+505 damage to a random single enemy; crit rate increased by 20%

QTE: Damage increase of 25%

Lunatic Fire  Lunatic Fire ( Cooldown: 20 seconds Rage Consumption: 45 )

Level 1

Prerequisites: Commander Level 20, Level 1 Delphic Sniper

Description: Deals 85% physical damage to all enemies; crit rate increased by 10

Level 2

Prerequisites: Commander Level 30

Description: Deals 96% physical damage to all enemies; crit rate increased by 10

QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 40, Level 2 Delphic Sniper

Description: Deals 104% physical damage to all enemies; crit rate increased by 10

QTE: Damage boost of 25%

Level 4

Prerequisites: Commander Level 50, Level 3 Delphic Sniper

Description: Deals 134% physical damage to all enemies; crit rate increased by 10

QTE: Damage boost of 25%

Delphic Death Star  Delphic Death Star ( Cooldown: 60 seconds Rage Consumption: 100 )

Level 1

Prerequisites: Commander Level 24 , Level 1 Lunatic Fire , Level 1 Bloodthirsty Strike

Description: Deals 189%+315 physical damage to 2 to 4 random enemies and has a 50% chance to cause the enemy to lose a turn; crit rate increased by 20%

Level 2

Prerequisites: Commander Level 44 , Level 3 Lunatic Fire , Level 2 Bloodthirsty Strike

Description: Deals 202%+383 physical damage to 2 to 4 random enemies and has a 50% chance to cause the enemy to lose a turn; crit rate increased by 20%

QTE: Damage boost of 25%

Poison Arrow  Poison Arrow ( Cooldown: 25 seconds Rage Consumption: 20 )

Level 1

Prerequisites: Commander Level 12

Description: Deals 44% physical damage to a random single enemy; reduces HP by 44% of physical damage; lasts 3 turns

Level 2

Prerequisites: Commander Level 30

Description: Deals 52% physical damage to a random single enemy; reduces HP by 52% of physical damage; lasts 3 turns

QTE: Duration +1

Level 3

Prerequisites: Commander Level 42

Description: Deals 64% physical damage to a random single enemy; reduces HP by 64% of physical damage; lasts 3 turns

QTE: Duration +1

Deep Freeze  Deep Freeze ( Cooldown: 30 seconds Rage Consumption: 35 )

Level 1

Prerequisites: Commander Level 20, Level 1 Poison Arrow

Description: Deals 162%+150 physical damage to a single rear enemy and reduces casting speed by 100%; lasts 2 turns

Level 2

Prerequisites: Commander Level 32, Level 2 Poison Arrow

Description: Deals 169%+195 physical damage to a single rear enemy and reduces casting speed by 100%; lasts 2 turns

QTE: Duration +1

Level 3

Prerequisites: Commander Level 38

Description: Deals 175%+260 physical damage to a single rear enemy and reduces casting speed by 100%; lasts 2 turns

QTE: Duration +1

Level 4

Prerequisites: Commander Level 48, Level 3 Poison Arrow

Description: Deals 195%+390 physical damage to a single rear enemy and reduces casting speed by 100%; lasts 2 turns

QTE: Duration +1

Armor Piercer  Armor Piercer ( Cooldown: 1 seconds Rage Consumption: 35 )

Level 1

Prerequisites: Commander Level 36, Level 2 Deep Freeze

Description: Deals 140%+100 physical damage to a single rear target, physical defense reduced by 100, lasts 3 turns. Defense reduction can be stacked a maximum of 4 times

Level 2

Prerequisites: Commander Level 44, Level 3 Deep Freeze

Description: Deals 155%+200 physical damage to a single rear target, physical defense reduced by 150, lasts 3 turns. Defense reduction can be stacked a maximum of 4 times

QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 54, Level 4 Deep Freeze

Description: Deals 175%+390 physical damage to a single rear target, physical defense reduced by 250, lasts 3 turns. Defense reduction can be stacked a maximum of 4 times

QTE: Damage boost of 25%

Eye of the Eagle  Eye of the Eagle ( passive )

Level 1

Prerequisites: Commander Level 8

Description: Increases Crit Rate and max HP by 10%

Level 2

Prerequisites: Commander Level 18

Description: Increases Crit Rate and max HP by 20%

Battle Prowess  Battle Prowess ( passive )

Level 1

Prerequisites: Commander Level 20, Level 1 Eye of the Eagle

Description: After a crit, boosts damage dealt by all teammates by 1%. Stackable up to 5 times; lasts 5 turns

Level 2

Prerequisites: Commander Level 40, Level 2 Eye of the Eagle

Description: After a crit, boosts damage dealt by all teammates by 2%. Stackable up to 5 times; lasts 5 turns

Scatter Shot  Scatter Shot ( Cooldown: 15 seconds Rage Consumption: 30 )

Level 1

Prerequisites: Commander Level 22, Level 1 Battle Prowess

Description: Debuffs one positive buffs for all enemies

Level 2

Prerequisites: Commander Level 40, Level 2 Battle Prowess

Description: Debuffs two positive buffs for all enemies

QTE: Rage decreases by 10

Level 3

Prerequisites: Commander Level 50

Description: Debuffs three positive buffs for all enemies

QTE: Rage decreases by 10

Incendiary Shot  Incendiary Shot ( Cooldown: 45 seconds Rage Consumption: 65 )

Level 1

Prerequisites: Commander Level 44 , Level 2 Armor Piercer , Level 1 Scatter Shot

Description: Deals 195%+390 damage to a single random target and spreads 50% of damage dealt to all enemies within 1 square. In addition, reduces damage by 30% for all targets currently under buffs. Lasts 3 turns.

Level 2

Prerequisites: Commander Level 54, Level 3 Armor Piercer , Level 2 Scatter Shot

Description: Deals 220%+450 damage to a single random target and spreads 50% of damage dealt to all enemies within 1 square. In addition, reduces damage by 30% for all targets currently under buffs. Lasts 3 turns.

QTE: Damage boost of 25%

 

 

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